In fact, as written, B2 Little Keep on the Borderlands is really designed for characters of Second to Fourth Level. The likelihood is that this will take multiple sessions of play and multiple excursions from the Keep out into the wilderness, and certainly, the scenario’s Level range of 1–4 lends itself to that… So saving the keep, its inhabitants, and the civilised lands behind the keep. It is to this keep that the adventurers will come and in the course of interacting with its inhabitants will learn rumours and pick up small tasks that will eventually lead them to not only uncovering this threat, but thwarting it too. Unbeknownst to the soldiery and inhabitants of the keep, dangers lie close by and a serious threat is readying itself to sack the keep and sweep down on the civilised lands-just as the orcs and goblins did years ago. A lonely outpost located in the hinterland between civilisation and orc or goblin infested wilderness. The set-up for B2 Little Keep on the Borderlands will be familiar to many.
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The back cover though, lovingly recreates the actual cover of B2 Keep on the Borderlands. Like the cover to B1 Quest for the Unknown, this is a rather grisly cover and hints at things to come inside the cover of B2 Little Keep on the Borderlands.
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The other noticeable thing about B2 Little Keep on the Borderlands is the cover, which depicts a rather bloody encounter between a group of adventurers and an Owlbear. Instead, B2 Little Keep on the Borderlands is about two-and-a-half time the length of the original. The latter is a set of seventeen images which the Game Master is prompted to show the players when their characters come upon a particular scene or locale, much like S1 Tomb of Horrors and the other scenarios in the ‘S’ series. That sounds like a lot, but actually, some fifty of those pages consist of detachable Battle Sheets listing the stats for the various NPCs, monsters, and creatures, along with the ImageQuest Adventure Illustrator. The original B2 Keep on the Borderlands was a mere thirty-two pages, but at one-hundred-and-forty-four pages, B2 Little Keep on the Borderlands is over four-and-a-half times the length. In B1 Quest for the Unknown that more was only slightly more in B2 Little Keep on the Borderlands, that more is a whole lot more!īeyond the obvious pink colouring of the trade dress-an obvious nod to B2 Keep on the Borderlands -the first thing that you notice about B2 Little Keep on the Borderlands is the size. Like B1 Quest for the Unknown it is rather, a mostly faithful adaptation from Basic Dungeons & Dragons to HackMaster, Fourth Edition-and more. (A review of HackMaster Basic, the introductory rules to HackMaster, Fifth Edition can be found here.) Where B1 Quest for the Unknown is not a parody of B1 In Search of the Unknown, so B2 Little Keep on the Borderlands is not a parody of B2 Keep on the Borderlands. Like B1 In Search of the Unknown before it, B2 Little Keep on the Borderlands is written for use with written for with HackMaster, Fourth Edition, Kenzer & Company’s retroclone based on Advanced Dungeons & Dragons, First Edition, but ultimately derived from the parody of Dungeons & Dragons played by the characters of the Knights of the Dinner Table comic strip. The second time was in 2009 with Frandor’s Keep: An immersive setting for adventure, but the first was in 2002, with B2 Little Keep on the Borderlands: An Introductory Module for Characters Level 1–4, upon which Frandor’s Keep: An immersive setting for adventure was based. Yet before that, another publisher would revisit B2 Keep on the Borderlands not once, but twice. The publisher would also revisit it with Return to the Keep on the Borderlands for its twenty-fifth anniversary, and the module would serve as the basis for Keep on the Borderlands, part of Wizards of the Coast’s ‘Encounters Program’ for Dungeons & Dragons, Fourth Edition. of course published the original as well as including it in the Dungeons & Dragons Basic Set, which is where many gamers encountered it.
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The reputation of B2 Keep on the Borderlands and its influence on fantasy roleplaying is such that publishers keep returning to it.